Module overview
Every piece of recorded music, every voice call and every immersive soundtrack depends on engineers who understand how audio is captured, analysed, processed and reproduced. Behind the microphones, loudspeakers and digital tools lies a body of theory that turns sound into signals and signals back into sound. This module introduces that theory and, just as importantly, shows you how to put it to work on practical audio engineering problems.
In the first part you will develop a set of signal processing techniques for analysing and processing audio, revisiting ideas from your other modules through the lens of audio technology and taking your first steps into digital signal processing. Computing tutorials will train you to apply these tools to real problems rather than treating them as abstract theory. In the second part you will turn to the systems that capture and reproduce sound, learning how channel quality is described objectively through measures such as noise and distortion, how these relate to the way we actually perceive sound, and how stereo and surround sound systems work in practice.
By the end of the module, you will be able to analyse and process audio signals with confidence and explain how audio capture and reproduction systems perform against both objective and perceptual criteria. The topics here are treated at a foundational level by design, giving you the grounding for the more advanced analysis you will meet in the third and fourth years, and equipping you with skills valued across the audio, broadcast and communications industries.
Linked modules
Pre-requisites: FEEG1201 and MATH2048